Creating and Editing Sound for Game Development

Workshop Event


Sun, November 24th @ 2:00 PM


Creating and Editing Sound for Game Development

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Starts: November 24, 2019 2:00 pm Ends: November 24, 2019 5:00 pm

Hosted by

The Regina Public Library


Learn the basics of recording, creating and manipulating sounds for the purpose of game development. We will be working with audio in mainly Audacity & Reaper with a sample pack of audio recordings.

Additional Information

We’ll also be showing some good recording practices and techniques for capturing your own clean recordings with a USB microphone, showing you how to loop audio without noticeable breaks, and briefly covering how to get started with creating music for games.

Please bring a laptop with Audacity (free) as well as Cocos Reaper (the free trial is fine) installed.  WiFi is available at the library and the samples will be available for download. A limited number of RPL laptops will be available for those who do not own one.

Presented with ReginaGameDev