If you want to learn how interactive products can enhance your brand, business, art, creative endeavours, museum, gallery, event and so many more…
Workshop spans 4 sessions
- Jan 29 – 6pm to 9pm
- Feb 5 – 6pm to 9pm
- Feb 12 – 6pm to 9pm
- Feb 19 – 6pm to 9pm
Giovanna Casimiro Graziosi (Instructor) – ggcasimiro.com
Visual Artists Degree, Master in Art and Technology, PhD in Art and Architecture, Manager in Digital and Contemporary Art Curator, creator and cultural projects coach at Lilo.zone, Teacher at University Center SENAC
Multimedia artist, Project Manager and Art Director with years of experience in interactive projects focused in mixed reality, virtual reality, physical computing in business, fashion and cultural field. Leading projects in South America, North America, Asia and Europe. Since 2009 she has been researching Art & Technology focused on interactivity in exhibition places and from 2013 to now her research has been focused on mixed reality and immersive innovative experiences.
Giovanna will instruct a workshop on behalf of SaskInteractive on Tuesday evenings from 6pm to 9pm from January 29th to February 19th, how augmented and mixed reality can assist in your organization, event, add value to clients and more.
The workshop is focused in teaching and sharing knowledge in augmented reality, tech innovative businesses, art and solving problem skills, using an easy learning process to make digital interfaces accessible to public of all ages and goals.
Using Augmented Reality as the main technology for study, she present different approaches to discuss the possibilities of its use in the urban, cultural and artistic context. She aims to teach how to improve experiences using AR as a digital interface for knowledge sharing, visual and sound experiences, historical time travel, heritage awareness, artistic experimentation, urban art interventions, places reactivation and business strategy creation.
She aims to target the business potential of the immersive digital industry, including theoretical and experimental experiences with augmented reality apps. She will present t AR use for artistic and creative purposes, helping the participants to solve problems with AR for several use cases, as well as museums, marketing, universities, art galleries etc.
The workshop is based in an open creation process, where the participants can propose ideas, developing a final proposal to be presented for group. As the main goal we expect to multiply local actions with technology, merging art, sensibility and design in different industries. We desire to stimulate new ideas and incubate potential initiatives that can be generated with the exchange during the workshop.